Visually disabled people increasingly use computers in everyday life, thanks to novel assistive technologies better tailored to their cognitive functioning. Like sighted people, many are interested in computer games – videogames and audio-games. Tactile-games are beginning to emerge. The Tactile Radar is a device through which a visually disabled person is able to detect distal […]
Latest hardware improvements on transceivers supporting Low Power Wide Area Networks (LP-WAN) make it feasible to connect small battery powered devices hundred (or even thousands) of meters apart. We propose a physical computing paradigm fully exploiting this novel technology dubbed Spatial Physical Computing (SPC). An SPC system leverages not only natural manipulation typically used on TUI and […]
Ratchair is a strategy for displacing big objects by attaching relatively small vibration sources. After learning how several random bursts of vibration affect its pose, an optimisation algorithm discovers the optimal sequence of vibration patterns required to (slowly but surely) move the object to a specified position. We designed sources of vibration that can be easily […]
Korean media artist Jin-Yo Mok created a 3D matrix in collaboration with Seoul-based media artist group Jonpasang, and requested animation images from fellow media artists Jussi Angesleva and Alvaro Cassinelli. Brilliant Cube is a kinetic 3D matrix, comprised of 576 clear LED poles moving up and down. The dimension is 6M X 6M X […]
scratchBelt Alvaro Cassinelli, 2010~ Scratch Belt is a led-strip based belt that realistically simulates the dynamics of a pendulum attached to your hip, or similarly, the dynamics of the “houla-hoop” – all with light. This contraption evolves from a the older “inertial light” devices used in the “Light Arrays” project; in this new […]
Skin Games (2012) Skin Games explores the ludic possibilities opened up by harnessing the body not only as the controller but also as the support for displaying the game’s output. The fact that the user needs to contort to see the graphics on her own body is perceived here as an interesting inherent feature of the […]
Memory Blocks & Knowledge Voxels Imagine being capable of storing and retrieving multi-media data from familiar things in the path to work: buildings, corners, trees or flowers… anything around you can be a “scaffold” to organize your personal data. This project is an alternative to the intangible “cloud”, based on the idea of superimposing virtual […]
Easy Camera-Projector Calibration (2012~) An extension of Kyle McDonald “ofxCV” addon, this time capable of calibrating online cameras AND projectors (getting the intrinsics of both, plus the extrinsics as yml file) in a matter of minutes. It would be possible too to calibrate multiple projector and multiple cameras (check in GitHub)
Cybernetic Rattenkonig by Horacio & Alvaro Cassinelli (2012) A contribution / Collaboration with Horacio Cassinelli for his exhibition “IMAGEN” (13 mars – 25 avril 2012 : Horacio CASSINELLI, “IMAGEN”, dessin, collage, gravure, peinture, installation, livre ).Code (ATTiny25/45/85), using sleep mode [Arduino Code] (Will post hardware details later)
Unthethered Robotic Printer Heads (RPH)(2011~) A swarm of robots capable of printing/scanning in parallel over large/curved surfaces. Crawling or flying, they will facilitate printing on large urban spaces (panels, signage), as well as architectural scanning. Korokoro: the robot pantograph (prototype of an Untethered Robotic Printer Head) An Arduino-based holonomic robot (four omniwheels using […]
A restless interface: the Mouse Chair A restless interface: the mouse-chair (2011~) A “restless interface” challenges, in a way as subtle as possible, the passive attitude of the computer user. The prototype introduced here detects bad static postures, and produce a subtle feedback which does not interfere with the workflow: the cursor will drift if the person is […]
The Laser Aura: a prosthesis for emotional expression The “Laser Aura” is a prosthesis for enhanced emotional expression. Such manga-inspired, emanations may help regain control of one’s own body (biofeedback) as well as give others an instant cue about the person psychological state. For use in the office? Summary We are studying the use of a […]
Fil Rouge (2011) This is my first work in collaboration with my brother Horacio Cassinelli. (Collective Exhibition at Galerie Shumm Braunstein, Paris)
ScoreBots (2010) [page under construction] While scoreLight uses a modified “smart” laser scanner to track the figure’s relevant features (in particular contours), scoreBots rely on one or more tiny line-following robots to do the same.
Video Plumbing (aka “LookAhead”) (2010) [page under construction] Tags (car plates) become instantaneous AR windows channeling data from cameras somewhere else in the car – recursively – enabling virtual transparency & and autoscopic vision. The future of mirrors! [Nissan Competition Award 2010]
Earlids (2010) “Earlids” is a wearable device enabling the semi-voluntary control of auditory gain. Artificial “earlids” represent to the ears what natural eyelids are to the eyes: a fast and efficient reflex mechanism for protecting delicate sensory organs. Summary EARLIDS is a wearable device enabling the semi-voluntary control of auditory gain. Artificial “earlids” represent to […]
Number, Time & Space [2007/2010]. Also check: Picture Gallery Sculpting a sequence of numbers. Experiments in 2007, completed at the Media Lab Prado, in collaboration with Philippe Chatelain (workshop directed by Chris Sugrue and Daniel Sánchez)
A “sensing display” based on a cameraless Smart Laser Projector The Laser Sensing Display (raster/vector mode) is capable of displaying graphicswhile simultaneously using the beam (at the same or different wavelength or polarization) as a probe gathering information on orientation and shape, texture, spectral reflectance, polarization… Applications may include dermatology, non-destructive control, line and contour […]
Invoked Computing: spatial audio and video AR invoked through miming In this project we explore a smart environment capable of discovering and instantiating affordances suggested by human beings (as mimicked actions and scenarios involving objects and drawings). An example: taking a banana and bringing it closer to the ear. The gesture is clear enough: directional […]
Light Arrays Summary The Light Arrays project explores the extension of the body through an array of visible light beams projecting on the environment a dynamic representation of the body, its movement and posture. Interestingly, these light cues are visible both for the user wearing the device as well as for others. This feature points […]
Laserinne Summary The goal of the project is to transform a whole ski slope into an interactive display, where (laser) graphics are drawn in response to the skiers’ motion. Using laser projection, common in large scale audio visual shows, the graphics can be drawn from a single location onto an uneven surface in varying distance […]
humanEqualizer (2009) [page under construction]A VU-meter made of body parts and people standing (in progress).
Recursive/interactive AR growing sculpture (2010) Experiment on re-feeding an ARtoolkit augmented image into the ARtoolkit detector to create interactive augmented reality 3d fractals. Made with OF (OpenFrameworks)
Spatio-temporal blended identities by Alvaro Cassinelli, 2008~ In the film “A Scanner Darkly”  (Richard Linklater, 2006) based on the novel of Philip K. Dick, special agents use a disguise that constantly morph their appearance: identity protection is achieved not by wearing a mask, but by constantly changing recognition cues, such as color of the […]
Virtual Haptic Radar Alvaro Cassinelli, Alexis Zerroug & Masatoshi Ishikawa Ishikawa-Komuro Lab – The University of Tokyo Department of Information Physics and Computing, Graduate School of Information Science and Technology Demo video here: [WMV-25MB] [MOV-50MB] One page abstract here: [PDF-366MB] Concept The Virtual Haptic Radar (VHR) is an extension of the Haptic Radar  principle […]
Question: can we subitize the number of speed flows too? A small experiment after reading “The Number Sense” (while tanning in southern Thailand) – by Alvaro Cassinelli Tokyo, 14.1.2008 Motivation Besides the well known number subitization, evolution may have endowed us with a “speed flow number subitization” too. Either per se, or as an intermediate […]
La pelota de los dioses LPDLD fue el proyecto colectivo que encaramos en el “Taller de arte y computación física” de Alvaro Cassinelli, en diciembre de 2008. En escencia se trata de una esfera con un acelerómetro de 3 ejes, un módulo bluetooth para comunicar con la PC, y un programa en Processing que recibe los datos y […]
Main artists: Alvaro Cassinelli & Daito Manabe / Contributors: Yusaku Kuribara, Alexis Zerroug & Luc Foubert Check slide presentation [PDF -11MB]. Demo videos demo 1: [65MB-WMV / 83MB-MOV] demo 2 (EXIT festival): [7MB-WMV] demo 3 (new system with flexible loops): [48MB-WMV] Musical Cones (thanks Benjamin Maus for the idea): [36 MB-WMV (HD)], [12MB-WMV] Various […]
HaptiKar Summary This research extends and complements the Haptic Radar project. The goal of the Haptic Radar was to augment an individual spatial awareness through a set of invisible, sensitive “light hairs” that extended the body outwards, and into regions not directly not covered by the eyes. The HaptiKar experiment consist on placing the sensors […]
OUROBOROS by Alvaro Cassinelli, 2008 News: (Nov. 2008) Ouroboros among the 53 Finalists, selected from 295 entries for the “LIVE BITS: Art Exploring Real-Time Connectedness” 1000 word abstract of the project [pdf] Budget description [pdf] Preliminary schedule for production and deployment [pdf] CV with Publications & Awards [pdf] Examples of previous work (URL) Contact: […]
The Cat’s Mask (2008) Artificial cat’s whiskers to feel feline and luminous. This wearable device possesses rangefinders at the locations of the cat’s whiskers as well as motor vibrators (similar to that of the Haptic Radar, but the range data is sent wirelessly to control sound). Note: It has been used by Joanna Lumley in […]
Transparencies (2005-2008) Using the khronos projector interface to pierce walls and see the inside of human bodies and bugs.
Ghosts in Junji’s saccade-based Display (2008) If correctly placed and synchronized, CCD image sensors are capable of capturing floating images between the saccade display LED bars, even when not moving at all.
Description A darkened corner reproduces the looks of a small, gloomy apartment. A sofa placed right in this corner faces a TV set. The remote is visibly placed on a small table that sits between the sofa and the TV set. This setup invites the spectator to sit on the sofa and switch on the […]
It’s a Donnie World by Alvaro Cassinelli, Stephane Perrin & Miou Check demos: Snapshots during “Puppen×Puppen” exhibition at LoveliesLab (2008/10/10-19): [WMB-13MB] Extract from live stream tests [WMB-62MB] News: “It’s a Donnie World” was one of the winners of Dorkbot Tokyo 2009. Description We performed invasive surgery on an innocent puppet to render it capable […]
Sticky Light [the smart laser scanner revisited] by Alvaro Cassinelli, Kuribara Yusaku, Stephane Perrin and Masatoshi Ishikawa Demo here: high quality [.wmv, 100MB] or low quality [.wmv, 27MB] (new: check also related work “scoreLight“) Ishikawa-Komuro Lab – The University of Tokyo Department of Information Physics and Computing /Graduate School of Information Science and Technology Concept […]
A rotating laser line is used to “hear” a painting as a needle would read a vynil record. The “melody” is however disrupted by a particular kind of “scratch”: the spectators walking over the painting. A large mirror on the ceiling send them to the sky.
A proposal for the Climate Clock competition, city of San Jose (poster at Art and Science Colloquium), in collaboration with Jussi Ängeslevä.
BoxedEGO: a peep-show box that absorbs the observer by Alvaro Cassinelli, 2008 made with openFrameworks = Check video: .wmv/35MB Concept BoxedEgo is a double trap for the Self. A peep-show box waiting in a corner of the exhibition space first captures the curiosity of the observer – and then the observer himself. The […]
Shooting Gallery (2008) A tribute to Mudbrige and Marey (with anecdotical connotations).
by Carson Reynolds, Alvaro Cassinelli, & Masatoshi Ishikawa Ishikawa Komuro Laboratory Meta Perception Group University of Tokyo Summary Statement: Crankshafted forces reconsideration of the mythical initial bargaining position by allowing you to make a trade off between privacy and participation; with each turn of the crank, copyrighted still frames are progressively shown more clearly but […]
Robomecium – a paramecia avatar for fun and work Naoko Ogawa, Kyouhei Kikuta, Hiromasa Oku, Takeshi Hasegawa, Alvaro Cassinelli and Masatoshi Ishikawa Ishikawa Komuro Laboratory / Meta Perception & Dynamic Image Control Groups /University of Tokyo Introduction We present a system that enables humans to interact with a micro-organism through a (macroscopic) robotic avatar… of […]
VJ visuals series (2007) [page under construction]
Dressing with optical devices (lenses, mirrors, etc) that transform our appearance, mediating the perception that we give of ourselves (in progress)
Experimenting with RANBOTS by Alvaro Cassinelli, 2007 Ishikawa-Komuro Laboratory Main idea Control N degrees of freedom with a unique actuator (1DOF) introducing noise into the others DOF through mechanical coupling; then, reduce the noise intensity as it get close to the target in phase-space. Rationale: Sensors can be directional, but there is only one (or […]
Dis-Chorde by Alvaro Cassinelli, Philippe Chatelain and Daito Manabe (2007) Dis-chorde is a tangible audio-visual interface through which a single individual can control a matrix of 64 audio/video channels as if directing a real human chorus – but with an extreme precise control of each of the performers “parameters”. The content of each channel can […]
Electric Silhouette Series (2007~) by Alvaro Cassinelli, performed by Stephane Perrin Here, the body is a container for particules that get “heated-up” by a sonic skin-charge, that produces an audible electrical wind. The “electric” force field is attached to the musician’s silhouette, an is modulated and amplified by sound. Particles trapped inside (the “charge” on […]
Cube Carrillon (2007) [page under construction] Rythm box activated by circulating patterns of light over its surface.
Flashes at dorkbot Tokyo (2007) [page under construction] Accelerometers, a toy guitar, sound and colorful particles.
Parallax Augmented Desktop (PAD) Summary The goal of this project is to exploit a simple spatial metaphor to simulate a much larger desktop area on a two-dimensional displaying screen. The metaphor consist on considering the actual displaying screen as the face of a cube that extends behind the screen (see figure below). The user is […]
Flat Elephant Walks Interactive Art Installation by Shin Egashira (http://shinegashira.com/) with the help of Yuji Fukui (mechanics) and Alvaro Cassinelli (interactive visuals)
3D retractable mouse with haptic feedback Summary We propose and demonstrate a retractable 3d tracking device that can be attached to any surface (desk, clothing, or another wearable electronic device) for use as an input interface providing haptic feedback. The system is based on “optical hair module” idea proposed earlier in our research (see smart […]
The Volume Slicing Display (VSD) Summary We introduce a method and a prototype system for interactive exploration of volumetric data using a tangible screen, called the Volume Slicing Display. The system tracks the shape and the position of a passive screen (a piece of plexiglas or paper) using a custom monocular high-speed vision system (Vision […]
The Haptic Radar / Extended Skin Project Summary We are developing a wearable and modular device allowing users to perceive and respond to spatial information using haptic cues in an intuitive and unobtrusive way. The system is composed of an array of “optical-hair modules“, each of which senses range information and transduces it as an […]
Khronos Projector in “live-video mode”: a Mirror with Memory In the TIMESCAPE installation – comprising ten “khronos projector” screens – there was one particular screen that featured the Khronos Projector in live-video mode. In this mode, a webcam facing the user would supply the content for the khronos projector in real time. Several seconds of […]
Tele-ping pong: proof-of-principle of an IT-engineered wormhole Summary Robotic-based tele-existence has been studied in our lab in collaboration with Mabuchi Lab and Shimojo Lab . This was an advanced form of tele-presence allowing the user to feel and interact with object at a distance. With this project we try to bring the experience to the […]
The KHRONOS PROJECTOR [a video time-warping machine with a tangible deformable screen] by Alvaro Cassinelli Ishikawa-Komuro Lab – The University of Tokyo Department of Information Physics and Computing /Graduate School of Information Science and Technology. VIDEO, SLIDES and DEMO APPLET HERE � Short Demos toghether [wmv: 25MB] � Description [wmv: HQ (40MB) / […]
Gesture tracking with the Smart Laser Scanner Summary The problem of tracking hands and fingers on natural scenes has received much attention using passive acquisition vision systems and computationally intense image processing. We are currently studying a simple active tracking system using a laser diode (visible or invisible light), steering mirrors, and a single non-imaging […]